TR 9:30-11, 4-145
Prof. Olivier Faugeras, NE43-713, x8-8826
Prerequisite: basic notions of linear algebra, calculus, probabilities, random processes, image and signal processing.
3-0-9
NOTE: This subject will be offered 28 February - 17 March and 27 March - 14 April
The course covers intermediate and advanced topics in three-dimensional Computer Vision. It is intended to provide the theoretical tools that are necessary to tackle important applications of Computer Vision such as the interactive and automatic modelling of three-dimensional objects and scenes, the navigation of robots, image based rendering, augmented reality. Twelve lectures will be given over six weeks. Lecture notes based on a MIT Press book entitled "Multiple Views Geometry" by the author and Q.-T. Luong will be handed out.
PLAN
I) Projective Geometry
II) Grassmann-Cayley algebra
III) Modelling cameras - Perspective, paraperspective, affine models, nonlinear distortions
IV) Systems of two cameras: epipolar geometry, Fundamental matrixes, the role of planes, stereo
V) Practical estimation of the Fundamental matrix, outlier rejection
VI) Stratification of binocular vision: projective, affine and Euclidean settings. Applications: obstacle detection, image mosaics, image based rendering
VII) Systems of three cameras: the Trifocal tensor
VIII) Practical estimation of the Trifocal tensor
IX) Stratification of n >=3 views: projective, affine and Euclidean settings. Applications: 3-D modelling, augmented reality
X) Self-calibration of systems of cameras
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Created: Jun 31, 1998
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Modified: Mar 1, 2000
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