Spring 2005 Catalogue Supplement

6.972 Game Theory with Engineering Applications (H)

L TR1-2:30, room 32-144
Professor Asuman Ozdgalar, Room 32-D630, asuman@mit.edu
Prereq.: 6.041
3-0-9

This subject qualifies as a Communication, Control, and Signal Processing concentration subject.

Introduction to fundamentals of game theory and mechanism design with motivations for each topic drawn from engineering applications (including distributed control of wireline/wireless communication networks, transportation networks, pricing). Emphasis on the foundations of the theory, mathematical tools, as well as modeling and the equilibrium notion in different environments. Topics include: normal form games, supermodular games, dynamic games, repeated games, games with incomplete/imperfect information, mechanism design, cooperative game theory, network games.


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